Web 2.0

Web 2.0 is an advanced version of web 1.0. It is named so because it is the interaction and collaboration between two sides or parties or people. It is the result of their interaction and collaboration that creates an interactive learning environment where two sides can share their learning. It also has web 2.0 applications such as Facebook, twitter, blogger, google maps, flicker where people communicate clearly and use their feedback and comments. This is what makes it interactive. This feature of providing feedback and commenting was not present in web 1.0.

As to compare web 2.0 and 1.0, there is a big difference between them. Using 1.0, we can only seek information and knowledge without being able to interact or communicate with any other person. we can never share feedback or communicate online. While in web 2.0, the communication easy and clear. We can share ideas and opinions and give feedback. We can interact and communicate online. it is a more interactive and collaborative environment. Web 2.0 offers us the chance to design our applications and interact and collaborate with others through sharing them and commenting on them. Also social media, such as Facebook and twitter are among its applications that represent this kind of communications and commenting.

To integrate web 2.0 in the teaching and learning process, I would use either simulation or tutorials or both of them depending on the learning outcome and objectives on the lesson. If I were to teach concepts that depend on the scientific method , that is having a hypothesis and then testing it through using items from real life situations, I would use simulations for learners here are construction their knowledge. based on the constructionist theory, learners are supposed to build and construct their knowledge through testing, analyzing, and synthesizing. This makes using simulations essential since they provide us with real life situations and allow learners to construct knowledge by themselves.
as foe the behaviorist theory, learners learn through videos and tutorials. Knowledge is modeled for them and they learn through observing and imitating. For example, if am going to teach mathematical concepts such addition and subtraction, i might need simulations to teach such concepts for learners need to analyze and construct their knowledge sing real life situations. This is based on constructive theory. However, if I want to teach patterns, such as AB/ABB/ AAB and other patterns, I can use tutorials and videos to model how to make these patterns. this is based on behaviorism.

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